🐛 Bug Fixes
- update some servicename var’s that did not get replaced with selfname (755c26e) by Daniel Gibbs
This release has been quite a tough one with quite a bit of backend refactoring. Notable changes include moving Teamspeak 3 to use tmux, which was the only server not to use it. Refactor of the monitor command, now monitor settings can be set from _default.cfg making it much easier to add a new game server. Lots of standardising code based on shellcheck standards have also been happening to improve the code quality.
A new server many have been wanting Minecraft: Bedrock is now supported.
An important feature for myself as a developer LinuxGSM Stats is new to this release. LinuxGSM Stats allows you to send anonymous information to assist development such as game server, distro, disk usage etc. This is an opt-in feature so please consider enabling the feature as it is the best way for me to see how many game servers use LinuxGSM. For more info here.
GitHub Sponsors is now live and they are offering to match all sponsorship donations for the first year, so if you sponsor $10, I receive $20. I have signed up to this so please consider sponsoring via Github. I will also be streamlining how sponsorship works over the coming months after a very successful take up after improving my Patreon tiers. Thanks again to everyone who is supporting the work I do on this project.
LinuxGSM was featured in an article for Heise Magazine a German IT magazine. This is the first time that the project has featured in such a magazine and really shows how far the project has come.
LinuxGSM has been going since 2012 and now the latest release of LinuxGSM has hit the milestone of over 100 game servers supported.
An achievement that I am extremely proud of. It has been the amazing support and contributions from the gaming community that has helped me to continue with this project that I get so much out of.
There is still a massive backlog of servers to be added and new features to work on so plenty to be getting on with.
Check out the changelog to see the new features and fixes. https://linuxgsm.com/2019/10/v19-11-0/
Thanks all for your feedback with the survey and liking the project on alternativeto.net. I will be using the feedback to steer the direction of the project. Keep an eye out for future surveys in the future.
I have also been overhauling sponsorship/donations with new tiers on Patreon, adding a discord donation bot and ko-fi. I will be investigating other methods for raising some extra funds, to help support my growing family. https://linuxgsm.com/donate/
Finally, remember to vote for features you want adding to LinuxGSM on GitHub. https://linuxgsm.com/voting/
I am very excited to inform you that Linode is now using LinuxGSM for their “One-Click App” option for Game Servers. By selecting any of the game servers Linode has available, you are deploying a Linode Linux server using LinuxGSM. It is a brilliant endorsement for this project and shows how far LinuxGSM has come from a simple Killing Floor script on my blog to one of the most popular tools for deploying game servers.
The One-Click App allows you to select from a list of game servers and pre-configure various options before deployment and have a deployed game server up and running in minutes. One of the goals of LinuxGSM is to be able to get a game server up and running quickly and easily and Linode is assisting in that goal with “One-Click App”.
I have been playing with Vagrant recently and have created a basic Vagrant file that will setup a VM ready to deploy any LinuxGSM game server. For those that know about Vagrant know its great at quickly creating virtual environments in a specific way. Eliminating the requirement to manually install a VM.
Vagrant is a tool for building and managing virtual machine environments
Vagrant will download Ubuntu 16.04, install dependencies and download linuxgsm.sh ready to install a game server of your choice.
This could be very useful for people who want to quickly setup a game server on there local PC for LAN use or testing.
The Vagrantfile is still very basic and early development so its not recommended for production servers.
I am still learning about Vagrant so if there are any Vagrant experts/enthusiasts that want to assist in improving the LinuxGSM Vagrantfile please let us know and submit any pull requests.
For more info visit the GitHub Repo and the Vagrant website for a getting started guide.
Welcome to the updated LinuxGSM website with new domain linuxgsm.com.
As you can see there is now a news section and all updates will be posted here instead of the steam group.