#!/bin/bash # Project: Linux Game Server Managers - LinuxGSM # Author: Daniel Gibbs # License: MIT License, see LICENSE.md # Purpose: Linux Game Server Management Script # Contributors: https://linuxgsm.com/contrib # Documentation: https://docs.linuxgsm.com # Website: https://linuxgsm.com # DO NOT EDIT THIS FILE # LinuxGSM configuration is no longer edited here # To update your LinuxGSM config go to: # lgsm/config-lgsm # https://docs.linuxgsm.com/configuration/linuxgsm-config # Debugging if [ -f ".dev-debug" ]; then if [ -f /.dockerenv ]; then exec 5> /data/log/dev-debug.log else exec 5> dev-debug.log fi BASH_XTRACEFD="5" set -x fi version="v24.2.0" shortname="core" gameservername="core" commandname="CORE" rootdir=$(dirname "$(readlink -f "${BASH_SOURCE[0]}")") selfname=$(basename "$(readlink -f "${BASH_SOURCE[0]}")") lgsmdir="${rootdir}/lgsm" [ -n "${LGSM_LOGDIR}" ] && logdir="${LGSM_LOGDIR}" || logdir="${rootdir}/log" lgsmlogdir="${logdir}/lgsm" steamcmddir="${HOME}/.steam/steamcmd" [ -n "${LGSM_SERVERFILES}" ] && serverfiles="${LGSM_SERVERFILES}" || serverfiles="${rootdir}/serverfiles" modulesdir="${lgsmdir}/modules" tmpdir="${lgsmdir}/tmp" [ -n "${LGSM_DATADIR}" ] && datadir="${LGSM_DATADIR}" || datadir="${lgsmdir}/data" lockdir="${lgsmdir}/lock" sessionname="${selfname}" [ -f "${datadir}/${selfname}.uid" ] && socketname="${sessionname}-$(cat "${datadir}/${selfname}.uid")" serverlist="${datadir}/serverlist.csv" serverlistmenu="${datadir}/serverlistmenu.csv" [ -n "${LGSM_CONFIG}" ] && configdir="${LGSM_CONFIG}" || configdir="${lgsmdir}/config-lgsm" configdirserver="${configdir}/${gameservername}" configdirdefault="${lgsmdir}/config-default" userinput="${1}" userinput2="${2}" ## GitHub Branch Select # Allows for the use of different function files # from a different repo and/or branch. [ -n "${LGSM_GITHUBUSER}" ] && githubuser="${LGSM_GITHUBUSER}" || githubuser="GameServerManagers" [ -n "${LGSM_GITHUBREPO}" ] && githubrepo="${LGSM_GITHUBREPO}" || githubrepo="LinuxGSM" [ -n "${LGSM_GITHUBBRANCH}" ] && githubbranch="${LGSM_GITHUBBRANCH}" || githubbranch="master" # Check that curl is installed before doing anything if [ ! "$(command -v curl 2> /dev/null)" ]; then echo -e "[ FAIL ] Curl is not installed" exit 1 fi # Core module that is required first. core_modules.sh() { modulefile="${FUNCNAME[0]}" fn_bootstrap_fetch_file_github "lgsm/modules" "core_modules.sh" "${modulesdir}" "chmodx" "run" "noforcedl" "nomd5" } # Bootstrap # Fetches the core modules required before passed off to core_dl.sh. fn_bootstrap_fetch_file() { remote_fileurl="${1}" remote_fileurl_backup="${2}" remote_fileurl_name="${3}" remote_fileurl_backup_name="${4}" local_filedir="${5}" local_filename="${6}" chmodx="${7:-0}" run="${8:-0}" forcedl="${9:-0}" md5="${10:-0}" # Download file if missing or download forced. if [ ! -f "${local_filedir}/${local_filename}" ] || [ "${forcedl}" == "forcedl" ]; then # If backup fileurl exists include it. if [ -n "${remote_fileurl_backup}" ]; then # counter set to 0 to allow second try counter=0 remote_fileurls_array=(remote_fileurl remote_fileurl_backup) else # counter set to 1 to not allow second try counter=1 remote_fileurls_array=(remote_fileurl) fi for remote_fileurl_array in "${remote_fileurls_array[@]}"; do if [ "${remote_fileurl_array}" == "remote_fileurl" ]; then fileurl="${remote_fileurl}" fileurl_name="${remote_fileurl_name}" elif [ "${remote_fileurl_array}" == "remote_fileurl_backup" ]; then fileurl="${remote_fileurl_backup}" fileurl_name="${remote_fileurl_backup_name}" fi counter=$((counter + 1)) if [ ! -d "${local_filedir}" ]; then mkdir -p "${local_filedir}" fi # Trap will remove part downloaded files if canceled. trap fn_fetch_trap INT # Larger files show a progress bar. echo -en "fetching ${fileurl_name} ${local_filename}...\c" curlcmd=$(curl --connect-timeout 10 -s --fail -L -o "${local_filedir}/${local_filename}" "${fileurl}" 2>&1) local exitcode=$? # Download will fail if downloads a html file. if [ -f "${local_filedir}/${local_filename}" ]; then if [ -n "$(head "${local_filedir}/${local_filename}" | grep "DOCTYPE")" ]; then rm -f "${local_filedir:?}/${local_filename:?}" local exitcode=2 fi fi # On first try will error. On second try will fail. if [ "${exitcode}" != 0 ]; then if [ ${counter} -ge 2 ]; then echo -e "FAIL" if [ -f "${lgsmlog}" ]; then fn_script_log_fail "Downloading ${local_filename}" fn_script_log_fail "${fileurl}" fi core_exit.sh else echo -e "ERROR" if [ -f "${lgsmlog}" ]; then fn_script_log_error "Downloading ${local_filename}" fn_script_log_error "${fileurl}" fi fi else echo -en "OK" sleep 0.3 echo -en "\033[2K\\r" if [ -f "${lgsmlog}" ]; then fn_script_log_pass "Downloading ${local_filename}" fi # Make file executable if chmodx is set. if [ "${chmodx}" == "chmodx" ]; then chmod +x "${local_filedir}/${local_filename}" fi # Remove trap. trap - INT break fi done fi if [ -f "${local_filedir}/${local_filename}" ]; then # Execute file if run is set. if [ "${run}" == "run" ]; then # shellcheck source=/dev/null source "${local_filedir}/${local_filename}" fi fi } fn_bootstrap_fetch_file_github() { github_file_url_dir="${1}" github_file_url_name="${2}" # By default modules will be downloaded from the version release to prevent potential version mixing. Only update-lgsm will allow an update. if [ "${githubbranch}" == "master" ] && [ "${githubuser}" == "GameServerManagers" ] && [ "${commandname}" != "UPDATE-LGSM" ]; then remote_fileurl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${version}/${github_file_url_dir}/${github_file_url_name}" remote_fileurl_backup="https://bitbucket.org/${githubuser}/${githubrepo}/raw/${version}/${github_file_url_dir}/${github_file_url_name}" else remote_fileurl="https://raw.githubusercontent.com/${githubuser}/${githubrepo}/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" remote_fileurl_backup="https://bitbucket.org/${githubuser}/${githubrepo}/raw/${githubbranch}/${github_file_url_dir}/${github_file_url_name}" fi remote_fileurl_name="GitHub" remote_fileurl_backup_name="Bitbucket" local_filedir="${3}" local_filename="${github_file_url_name}" chmodx="${4:-0}" run="${5:-0}" forcedl="${6:-0}" md5="${7:-0}" # Passes vars to the file download module. fn_bootstrap_fetch_file "${remote_fileurl}" "${remote_fileurl_backup}" "${remote_fileurl_name}" "${remote_fileurl_backup_name}" "${local_filedir}" "${local_filename}" "${chmodx}" "${run}" "${forcedl}" "${md5}" } # Installer menu. fn_print_center() { columns=$(tput cols) line="$*" printf "%*s\n" $(((${#line} + columns) / 2)) "${line}" } fn_print_horizontal() { printf '%*s\n' "${COLUMNS:-$(tput cols)}" '' | tr ' ' "=" } # Bash menu. fn_install_menu_bash() { local resultvar=$1 title=$2 caption=$3 options=$4 fn_print_horizontal fn_print_center "${title}" fn_print_center "${caption}" fn_print_horizontal menu_options=() while read -r line || [[ -n "${line}" ]]; do var=$(echo -e "${line}" | awk -F "," '{print $2 " - " $3}') menu_options+=("${var}") done < "${options}" menu_options+=("Cancel") select option in "${menu_options[@]}"; do if [ "${option}" ] && [ "${option}" != "Cancel" ]; then eval "$resultvar=\"${option/%\ */}\"" fi break done } # Whiptail/Dialog menu. fn_install_menu_whiptail() { local menucmd=$1 local resultvar=$2 title=$3 caption=$4 options=$5 height=${6:-40} width=${7:-80} menuheight=${8:-30} IFS="," menu_options=() while read -r line; do key=$(echo -e "${line}" | awk -F "," '{print $3}') val=$(echo -e "${line}" | awk -F "," '{print $2}') menu_options+=("${val//\"/}" "${key//\"/}") done < "${options}" OPTION=$(${menucmd} --title "${title}" --menu "${caption}" "${height}" "${width}" "${menuheight}" "${menu_options[@]}" 3>&1 1>&2 2>&3) if [ $? == 0 ]; then eval "$resultvar=\"${OPTION}\"" else eval "$resultvar=" fi } # Menu selector. fn_install_menu() { local resultvar=$1 local selection="" title=$2 caption=$3 options=$4 # Get menu command. for menucmd in whiptail dialog bash; do if [ "$(command -v "${menucmd}")" ]; then menucmd=$(command -v "${menucmd}") break fi done case "$(basename "${menucmd}")" in whiptail | dialog) fn_install_menu_whiptail "${menucmd}" selection "${title}" "${caption}" "${options}" 40 80 30 ;; *) fn_install_menu_bash selection "${title}" "${caption}" "${options}" ;; esac eval "$resultvar=\"${selection}\"" } # Gets server info from serverlist.csv and puts in to array. fn_server_info() { IFS="," server_info_array=($(grep -aw "${userinput}" "${serverlist}")) shortname="${server_info_array[0]}" # csgo gameservername="${server_info_array[1]}" # csgoserver gamename="${server_info_array[2]}" # Counter Strike: Global Offensive } fn_install_getopt() { userinput="empty" echo -e "Usage: $0 [option]" echo -e "" echo -e "Installer - Linux Game Server Managers - Version ${version}" echo -e "https://linuxgsm.com" echo -e "" echo -e "Commands" echo -e "install\t\t| Select server to install." echo -e "servername\t| Enter name of game server to install. e.g $0 csgoserver." echo -e "list\t\t| List all servers available for install." exit } fn_install_file() { local_filename="${gameservername}" if [ -e "${local_filename}" ]; then i=2 while [ -e "${local_filename}-${i}" ]; do ((i++)) done local_filename="${local_filename}-${i}" fi cp -R "${selfname}" "${local_filename}" sed -i -e "s/shortname=\"core\"/shortname=\"${shortname}\"/g" "${local_filename}" sed -i -e "s/gameservername=\"core\"/gameservername=\"${gameservername}\"/g" "${local_filename}" echo -e "Installed ${gamename} server as ${local_filename}" echo -e "" if [ ! -d "${serverfiles}" ]; then echo -e "./${local_filename} install" else echo -e "Remember to check server ports" echo -e "./${local_filename} details" fi echo -e "" exit } # Prevent LinuxGSM from running as root. Except if doing a dependency install. if [ "$(whoami)" == "root" ]; then if [ -f "${modulesdir}/core_modules.sh" ] || [ -f "${modulesdir}/check_root.sh" ] || [ -f "${modulesdir}/core_messages.sh" ]; then if [ "${userinput}" != "install" ] && [ "${userinput}" != "auto-install" ] && [ "${userinput}" != "i" ] && [ "${userinput}" != "ai" ]; then core_modules.sh core_messages.sh fn_ansi_loader check_root.sh fi else if [ "${userinput}" != "install" ] && [ "${userinput}" != "auto-install" ] && [ "${userinput}" != "i" ] && [ "${userinput}" != "ai" ]; then echo -e "[ FAIL ] Do NOT run as root!" exit 1 fi fi fi # LinuxGSM installer mode. if [ "${shortname}" == "core" ]; then # Download the latest serverlist. This is the complete list of all supported servers. fn_bootstrap_fetch_file_github "lgsm/data" "serverlist.csv" "${datadir}" "nochmodx" "norun" "forcedl" "nomd5" if [ ! -f "${serverlist}" ]; then echo -e "[ FAIL ] serverlist.csv could not be loaded." exit 1 fi if [ "${userinput}" == "list" ] || [ "${userinput}" == "l" ]; then { tail -n +2 "${serverlist}" | awk -F "," '{print $2 "\t" $3}' } | column -s $'\t' -t | more exit elif [ "${userinput}" == "install" ] || [ "${userinput}" == "i" ]; then tail -n +2 "${serverlist}" | awk -F "," '{print $1 "," $2 "," $3}' > "${serverlistmenu}" fn_install_menu result "LinuxGSM" "Select game server to install." "${serverlistmenu}" userinput="${result}" fn_server_info if [ "${result}" == "${gameservername}" ]; then fn_install_file elif [ "${result}" == "" ]; then echo -e "Install canceled" else echo -e "[ FAIL ] menu result does not match gameservername" echo -e "result: ${result}" echo -e "gameservername: ${gameservername}" fi elif [ "${userinput}" ]; then fn_server_info if [ "${userinput}" == "${gameservername}" ] || [ "${userinput}" == "${gamename}" ] || [ "${userinput}" == "${shortname}" ]; then fn_install_file else echo -e "[ FAIL ] Unknown game server" exit 1 fi else fn_install_getopt fi # LinuxGSM server mode. else core_modules.sh if [ "${shortname}" != "core-dep" ]; then # Load LinuxGSM configs. # These are required to get all the default variables for the specific server. # Load the default config. If missing download it. If changed reload it. if [ ! -f "${configdirdefault}/config-lgsm/${gameservername}/_default.cfg" ]; then mkdir -p "${configdirdefault}/config-lgsm/${gameservername}" fn_fetch_config "lgsm/config-default/config-lgsm/${gameservername}" "_default.cfg" "${configdirdefault}/config-lgsm/${gameservername}" "_default.cfg" "nochmodx" "norun" "noforcedl" "nomd5" fi if [ ! -f "${configdirserver}/_default.cfg" ]; then mkdir -p "${configdirserver}" echo -en "copying _default.cfg...\c" cp -R "${configdirdefault}/config-lgsm/${gameservername}/_default.cfg" "${configdirserver}/_default.cfg" if [ $? != 0 ]; then echo -e "FAIL" exit 1 else echo -e "OK" fi else config_file_diff=$(diff -q "${configdirdefault}/config-lgsm/${gameservername}/_default.cfg" "${configdirserver}/_default.cfg") if [ "${config_file_diff}" != "" ]; then fn_print_warn_nl "_default.cfg has altered. reloading config." echo -en "copying _default.cfg...\c" cp -R "${configdirdefault}/config-lgsm/${gameservername}/_default.cfg" "${configdirserver}/_default.cfg" if [ $? != 0 ]; then echo -e "FAIL" exit 1 else echo -e "OK" fi fi fi fi # Load the IP details before the first config is loaded. check_ip.sh # Configs have to be loaded twice to allow start startparameters to pick up all vars # shellcheck source=/dev/null source "${configdirserver}/_default.cfg" # Load the common.cfg config. If missing download it. if [ ! -f "${configdirserver}/common.cfg" ]; then fn_fetch_config "lgsm/config-default/config-lgsm" "common-template.cfg" "${configdirserver}" "common.cfg" "${chmodx}" "nochmodx" "norun" "noforcedl" "nomd5" # shellcheck source=/dev/null source "${configdirserver}/common.cfg" else # shellcheck source=/dev/null source "${configdirserver}/common.cfg" fi # Load the secrets-common.cfg config. If missing download it. if [ ! -f "${configdirserver}/secrets-common.cfg" ]; then fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-common-template.cfg" "${configdirserver}" "secrets-common.cfg" "${chmodx}" "nochmodx" "norun" "noforcedl" "nomd5" # shellcheck source=/dev/null source "${configdirserver}/secrets-common.cfg" else # shellcheck source=/dev/null source "${configdirserver}/secrets-common.cfg" fi # Load the instance.cfg config. If missing download it. if [ ! -f "${configdirserver}/${selfname}.cfg" ]; then fn_fetch_config "lgsm/config-default/config-lgsm" "instance-template.cfg" "${configdirserver}" "${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5" # shellcheck source=/dev/null source "${configdirserver}/${selfname}.cfg" else # shellcheck source=/dev/null source "${configdirserver}/${selfname}.cfg" fi # Load the secrets-instance.cfg config. If missing download it. if [ ! -f "${configdirserver}/secrets-${selfname}.cfg" ]; then fn_fetch_config "lgsm/config-default/config-lgsm" "secrets-instance-template.cfg" "${configdirserver}" "secrets-${selfname}.cfg" "nochmodx" "norun" "noforcedl" "nomd5" # shellcheck source=/dev/null source "${configdirserver}/secrets-${selfname}.cfg" else # shellcheck source=/dev/null source "${configdirserver}/secrets-${selfname}.cfg" fi # Reloads start parameter to ensure all vars in startparameters are set. # Will reload the last defined startparameter. fn_reload_startparameters() { # reload Wurm config. if [ "${shortname}" == "wurm" ]; then # shellcheck source=/dev/null source "${servercfgfullpath}" fi # reload startparameters. if grep -qE "^[[:blank:]]*startparameters=" "${configdirserver}/secrets-${selfname}.cfg"; then eval startparameters="$(sed -nr 's/^ *startparameters=(.*)$/\1/p' "${configdirserver}/secrets-${selfname}.cfg")" elif grep -qE "^[[:blank:]]*startparameters=" "${configdirserver}/${selfname}.cfg"; then eval startparameters="$(sed -nr 's/^ *startparameters=(.*)$/\1/p' "${configdirserver}/${selfname}.cfg")" elif grep -qE "^[[:blank:]]*startparameters=" "${configdirserver}/secrets-common.cfg"; then eval startparameters="$(sed -nr 's/^ *startparameters=(.*)$/\1/p' "${configdirserver}/secrets-common.cfg")" elif grep -qE "^[[:blank:]]*startparameters=" "${configdirserver}/common.cfg"; then eval startparameters="$(sed -nr 's/^ *startparameters=(.*)$/\1/p' "${configdirserver}/common.cfg")" elif grep -qE "^[[:blank:]]*startparameters=" "${configdirserver}/_default.cfg"; then eval startparameters="$(sed -nr 's/^ *startparameters=(.*)$/\1/p' "${configdirserver}/_default.cfg")" fi # reload preexecutable. if grep -qE "^[[:blank:]]*preexecutable=" "${configdirserver}/secrets-${selfname}.cfg"; then eval preexecutable="$(sed -nr 's/^ *preexecutable=(.*)$/\1/p' "${configdirserver}/secrets-${selfname}.cfg")" elif grep -qE "^[[:blank:]]*preexecutable=" "${configdirserver}/${selfname}.cfg"; then eval preexecutable="$(sed -nr 's/^ *preexecutable=(.*)$/\1/p' "${configdirserver}/${selfname}.cfg")" elif grep -qE "^[[:blank:]]*preexecutable=" "${configdirserver}/secrets-common.cfg"; then eval preexecutable="$(sed -nr 's/^ *preexecutable=(.*)$/\1/p' "${configdirserver}/secrets-common.cfg")" elif grep -qE "^[[:blank:]]*preexecutable=" "${configdirserver}/common.cfg"; then eval preexecutable="$(sed -nr 's/^ *preexecutable=(.*)$/\1/p' "${configdirserver}/common.cfg")" elif grep -qE "^[[:blank:]]*preexecutable=" "${configdirserver}/_default.cfg"; then eval preexecutable="$(sed -nr 's/^ *preexecutable=(.*)$/\1/p' "${configdirserver}/_default.cfg")" fi } # Load the linuxgsm.sh in to tmpdir. If missing download it. if [ ! -f "${tmpdir}/linuxgsm.sh" ]; then fn_fetch_file_github "" "linuxgsm.sh" "${tmpdir}" "chmodx" "norun" "noforcedl" "nomd5" fi # Enables ANSI colours from core_messages.sh. Can be disabled with ansi=off. fn_ansi_loader getopt=$1 core_getopt.sh fi